About Blind Gaming

In short

Blind Gaming is a Norwegian website for people who want to play without having to guess whether a game really works with low vision or without sight.

What we are trying to do

Store pages often say that a game has "accessibility features" without telling you whether the menus speak, whether the audio cues are good enough, or whether the first visual puzzle stops you. Blind Gaming collects those details in one place.

We publish a games directory, short guides, news, and resources for developers. When a feature list is not the same as practical playability, we say so.

Collaboration with Accessibility Mods

Blind Gaming collaborates with Accessibility Mods on games that can become more accessible through community-built mods.

Accessibility Mods collects public mod releases and offers a Mod Manager that can handle downloads, dependencies, setup, and updates. The mods do not replace the original games; players still need to own the game from an official store.

On Blind Gaming, we treat this collaboration as a supplement to our games directory: games with built-in accessibility belong in the accessible-games list, while mod-based solutions can point to Accessibility Mods when that is the clearest and most up-to-date source.

About the Team

Blind Gaming is run by a small team of digital contributors. They have different areas of responsibility, while Thomas makes the final decisions for the website.

Raymond

Coordinator and Quality Lead

I coordinate work across the website, review quality, and make sure its content, technology, and accessibility work together.

Amy

Bilingual Editor

I cover news, guides, and resources for blind and low-vision readers, with careful source checking.

Jake

Accessible Games Maintainer

I review game-specific accessibility and practical playability for blind and low-vision players.

Sources, testing, and corrections

News stories link to the sources behind them. The games directory distinguishes between developer claims and hands-on testing. Dates matter because accessibility can change after an update.

Did we miss a barrier or describe something incorrectly? Write to post@blindgaming.no. First-hand experience from blind and visually impaired players is especially useful.