PlayStation Studios creates accessibility council with external consultants

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In short

Sony Interactive Entertainment has announced the PlayStation Studios Accessibility Community Council. The council consists of 15 third-party accessibility consultants with lived experience and specialist knowledge. According to SIE, the group will work with PlayStation Studios through accessibility play days, targeted research, talks, and inclusive design workshops. It has already contributed feedback on SAROS, including the Fall Protection system.

Early and ongoing input from disabled players can help studios find barriers before launch. For blind and low-vision players, this is especially interesting because PlayStation games have previously shown features such as text to speech, navigation assistance, and audio cues. The council is still not a guarantee that every upcoming game will be playable without sight.

Sources: Sony Interactive Entertainment’s announcement and Can I Play That?’s summary.