Assassin's Creed Shadows
Open-world action with screen narration, cinematic audio descriptions, audio cues, guided mode, captions, contrast options, and broad control assists.
Short verdict
Low-vision players who want a large Assassin’s Creed game with many vision and control options. Blind players should test first: navigation and combat are still real-time open-world play, even though audio cues and narration help.
Facts
- Developer
- Ubisoft Québec / Ubisoft
- Platforms
- PlayStation 5, Xbox Series X|S, Windows PC, Mac
- Game type
- Action, Adventure, Open world
- Language
- Multiple text and voice languages; screen reader/screen narration is only confirmed in English in the checked sources.
- Accessibility rating
- Strong for low-vision players; possible to try for blind players with clear caveats
- Platform
- PlayStation, Xbox, Windows, Mac
- Vision / need
- Blind, Low vision, Screen reader, Large text, Color blind
- Accessibility
- Audio cues, Audio descriptions, Captions, High contrast, QTE/button assists
- Game type
- Action, Adventure
- Last updated
- 2026-05-25
Where to find the game
- Ubisoft Store: Assassin's Creed Shadows
Covers: Windows PC - PlayStation Store: Assassin's Creed Shadows
Covers: PlayStation 5 - Xbox/Microsoft Store: Assassin's Creed Shadows
Covers: Xbox Series X|S, Windows PC - Steam: Assassin's Creed Shadows
Covers: Windows PC
Accessibility
- Screen narration can read many menu items, HUD modules, and time-sensitive elements.
- Audio descriptions are available for cinematics.
- Audio cues and an audio glossary are intended to help with navigation, loot, climbing, aiming, and other actions without relying only on sight.
- Guided mode, first-time setup, conversation log, and Codex tutorials make the systems easier to follow.
- HUD, text, icons, contrast, colours, subtitles/captions, and audio mix can be customized.
- Controls can be remapped, with aim assist, lock-on camera, simplified melee, and QTE assists.
Known limitations
- This is not a pure audio game and is not confirmed as fully blind-playable. Free exploration, terrain, buildings, and combat may still require sight or assistance.
- One independent blind/low-vision source says marker distance can be read when the camera faces the target, but the system does not always account for terrain or doorways.
- Screen narration/screen reader is only confirmed in English in the checked sources.
- Test on your own platform before buying if you are totally blind; features and performance can vary between console, PC, and Mac.
Price/status
Paid premium game. Price varies between Ubisoft Store, PlayStation Store, Xbox/Microsoft Store, and Steam.
Available as a premium game. The accessibility list is checked against Ubisoft and independent accessibility sources as of May 2026.