OutBrick 4.5 rebuilds the Apple Watch game; blind players report VoiceOver bugs
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In short
OutBrick 4.5 rebuilds the Apple Watch game and adjusts VoiceOver, larger text, and reduced motion. Blind players have completed many boards, but also report elements that can be difficult to find by touch exploration.
This sliding puzzle asks players to move bricks through gates of the same color. The developer says VoiceOver announces each brick’s color, shape, and position and provides actions for every direction it can slide. Symbols repeat color information, and there is no time limit. The game instead limits the number of moves on each board.
Version 4.5, released on 30 September, makes the Apple Watch edition more like the phone game and syncs progress and purchases with iPhone through iCloud. The update also lets VoiceOver users activate characters and hear their text, makes speech bubbles work with larger text, and reduces more character movement when Reduce Motion is enabled. iPad adds keyboard control using arrow keys, Tab, and Undo.
AppleVis reports show players getting well beyond the opening boards. One blind player says they reached level 62. The same thread documents bugs where touch exploration misses some gates or tightly surrounded bricks, although swiping through the interface can locate them. Another player could not activate purchase buttons with VoiceOver. These reports support practical playability while identifying problems that may require a different navigation method. It has not been confirmed that version 4.5 fixes them.
OutBrick is free with optional videos and in-app purchases. iPhone and iPad require iOS or iPadOS 15, Mac requires macOS 14, and Apple Watch requires watchOS 26. The App Store lists twelve languages, but not Norwegian.
Sources: OutBrick on the App Store, including release notes, system requirements, and accessibility declaration, the developer’s accessibility page, and the AppleVis thread with blind players’ experiences.