Quiet Grind 1.3 fixes VoiceOver issues after a blind playthrough
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In short
Quiet Grind 1.3 improves VoiceOver focus, announcements, and navigation through long lists. The developer says the changes follow a blind player’s playthrough of the role-playing game.
A new dialog now announces what the character earned while the app was closed. Messages arriving together should wait their turn instead of interrupting one another, and VoiceOver focus remains on the Buy button after a purchase. Every screen now has headings that can be found with the rotor.
The update also adds filters for Storage, the Compendium, and Achievements. Players can enter an exact quantity when selling, opening items, or queuing actions instead of relying on a slider. According to the developer, version 1.3 was shaped by a blind player who completed the game and recorded places where VoiceOver became stuck or stopped speaking.
Quiet Grind is a low-pressure role-playing game where the character trains skills and gathers resources while the app is closed. It is available for iPhone, iPad, Mac, and Apple Watch. The App Store and the developer’s accessibility page list VoiceOver support for iPhone, iPad, and Mac, but not Apple Watch.
The game is free to download and has no ads. The free portion contains 14 of 30 skills and three of five adventure zones. A one-time purchase unlocks the rest, while longer offline progress and additional storage are sold separately. Claims of complete VoiceOver playability and the documented testing currently come from the developer; public AppleVis comments confirm that VoiceOver users are playing, but do not provide a complete independent review.
Sources: Quiet Grind on the App Store, including version 1.3 notes, pricing, and system requirements, the developer’s accessibility documentation, and the developer post and player comments on AppleVis.