Atomicom lets VoiceOver read board coordinates and bonds
Published:
In short
Atomicom is a new puzzle game for iPhone and iPad. VoiceOver reads board positions and contents, while spatial audio and haptics convey each action.
Players place one atom at a time on a grid. Adjacent atoms form bonds, and a completed molecule group disappears from the board. Across 300 missions, boards become smaller while obstacles and atoms requiring more neighbours are introduced.
Each square can announce its coordinate, atom type, and number of free bonds. Audio places reactions both from left to right and vertically, while the game speaks new atoms, completed molecules, and the reason an invalid move failed. A soft vibration means an atom has been placed; a stronger one marks a completed molecule. Players can select an atom and then its destination instead of dragging it.
The App Store also lists Larger Text, Sufficient Contrast, Differentiate Without Colour Alone, and Reduced Motion. Version 1.1 arrived on 16 October with small VoiceOver fixes and three additional languages. The developer describes the complete game as playable without sight, although no independent playthrough covering all its systems has been published yet.
The first ten missions are free with advertising. All 300 can be unlocked for NOK 9, after which ads can be removed with a separate NOK 9 purchase. Atomicom requires iOS or iPadOS 26 and supports 17 languages, but not Norwegian.
Sources: Atomicom in the Norwegian App Store, including prices, system requirements, version history, and accessibility information, and the developer’s 19 October introduction on AppleVis.