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Set up The Last of Us Part II Remastered for blind players

A practical setup guide to the vision preset, text-to-speech, navigation assistance, audio cues, combat assists, and audio descriptions.

Topics:
  • Game-specific guide
  • The Last of Us Part II Remastered
  • Text-to-speech
  • Audio cues
  • Navigation

Key points

  • Game: The Last of Us Part II Remastered
  • Platforms: PlayStation 5 and Windows PC
  • Best for: blind and low-vision players
  • Time needed: about 10–20 minutes for initial setup

Category: Game-specific guide

Start with the official vision accessibility preset, but treat it as a baseline. Its settings span several menus, and you will get better results by then adjusting navigation, combat, and controls to your own needs. The steps below are based on PlayStation documentation and hands-on assessments from the accessibility community.

Step by step

  1. Get speech working at first launch. Remastered retains the original release's initial setup, offering text-to-speech, text language, and speech language before you continue. Confirm that language choices, button prompts, and settings are actually read. If the PlayStation release is silent, Can I Play That documented an original-release fallback: press D-pad down once, then D-pad right to enable text-to-speech. Menu order may differ on PC.
  2. Apply the vision accessibility preset. The blind and low-vision preset enables text-to-speech, a large HUD, lock-on aim, navigation and traversal assistance, audio cues, ledge guard, enhanced listen mode, puzzle skipping, and several combat options. Then review the individual menus; a preset is a baseline, not a personal answer.
  3. Learn story navigation first. With Navigation Assistance enabled, L3 turns the camera towards the main story route. Traversal Assistance lets X perform supported difficult jumps and certain other passages, while Ledge Guard provides audio and vibration warnings and protects against lethal falls. Review the audio-cue glossary before entering busy combat areas.
  4. Use Enhanced Listen Mode for detours. Hold R1, then scan for items with Circle or enemies with Square. Pitch indicates whether the target is above or below you. With Navigation Assistance enabled, pressing L3 in Listen Mode turns you towards the most recently scanned target. Range can be set from 10–30 metres and scan time from 1–5 seconds; practise in a quiet area first.
  5. Make combat predictable. Begin with Lock-On Aim set to Auto-Target and enable combat audio cues. Consider an easier combat difficulty, automatic weapon swapping, automatic pickup, and Invisible While Prone if you need more time. Change one group of settings at a time so you know what helps.
  6. Simplify traversal and special actions. PlayStation recommends camera-relative ladder and rope movement when Navigation Assistance is used. You can also choose taps instead of swipes for guitar sequences, change repeated presses to hold or toggle actions, and skip puzzles that become a barrier.
  7. Enable audio descriptions in Remastered. Under Accessibility → Screen Reader and Audio Cues, enable Cinematic Descriptions; its volume is adjustable under Audio. On PS5, Speech to Vibrations can convey speech and cadence through DualSense vibration. Descriptions primarily cover cinematics and may not cover free gameplay or every in-engine sequence.
  8. Run a short test before committing. Complete the tutorial, verify saving, and revisit the menus if one cue is buried in the mix. The most detailed blind-accessibility sources are PlayStation-based; PC players should verify shortcuts, speech, and controller behaviour directly in the PC release.

Short checklist

Speech on, vision preset as a baseline, L3 navigation, traversal and combat cues, Enhanced Listen Mode, auto-targeting, simplified controls, and audio descriptions. Test everything in the tutorial before continuing.

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