Resonance adds high contrast and a larger interface for launch
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In short
Resonance: A Plague Tale Legacy launches on 27 August with a high-contrast mode, a larger interface, and adjustable colors. No menu narration or assistance for navigation without sight has been announced.
High-contrast mode gives distinct colors to characters and interactable objects. According to Can I Play That?, those colors cannot be customized. A separate setting lets players adjust the hue, saturation, and brightness of red, green, and blue, with previews in the menu or directly in the game through photo mode.
Low-vision players can also enlarge the in-game interface. Subtitles offer three text sizes, color options, and a background with adjustable color and opacity. Audio settings include 3D audio, mono output, and separate volume controls for dialogue, music, and sound effects.
Asobo Studio has shown the settings ahead of the PC, PlayStation 5, and Xbox Series X|S release. The published material does not list a screen reader, menu narration, or non-visual wayfinding, so it does not establish that a fully blind player can operate the game.
Sources: Asobo Studio’s official Steam overview of the accessibility features, Focus Entertainment’s accessibility-menu video, and Can I Play That?’s report on the visual, audio, and control settings.